
These games allow players to play in the form of various entities with unique mechanics. We provide an incredible selection of Geometry Dash games that have been collected from Scratch.
The level turned into a meme because of it's iconic BWOMP sound effect at the start.Geometry Dash Scratch Welcome to Geometry Dash Scratch!. Blast Processing is the only main level after Clutterfunk and Electrodynamix not to feature any objects changing the player's size or speed. This also makes it the longest official level, followed by Geometrical Dominator (100 seconds) and Clutterfunk (99 seconds). Blast Processing takes 102 seconds to complete and requires a minimum of 65 jumps. The level had every Update 1.9 gamemode in full size when it was released. Blast Processing and Deadlocked are the only two levels to have a wave portal after the beginning cube segment.
If the player taps/clicks right when the wave portal is entered, the player will skip the gravity portal and proceed to continue the wave, dual wave, and part of the next cube sections with anti-gravity. The second is right after the first ball section, where the player goes into the wave again.Then, the player has to jump at the very last block to return to the main route. The level is still possible this way if the player jumps right after entering the cube portal, and jumps over the blocks. Right before the dual wave turns back into a regular wave, the player can skip the deactivation dual portal, which causes the second cube section start upside-down. The first takes place after the dual wave part.There are two flaws present in the level:.However, the song is titled Blast Processing elsewhere.
Blast Processing is not named after its Newgrounds song, as it is titled "-BlastProcess-" on Newgrounds. Blast Processing includes fake slopes as part of collecting the first secret coin, although these are not formally introduced until Theory of Everything 2. Stay quite close to the ground, and then slide under the obstacle to collect the coin. More obstacles appear in the form of cubes with icicle-shaped spikes at their bottoms, but the third one of these obstacles has fake spikes instead. The third secret coin is located at 86% and collected as the ship. After passing beneath the second large face obstacle, enter the 'mouth' of the third large obstacle towards the ground to collect the coin. The second secret coin is located at 69% and collected as the UFO. After entering the dual portal, enter the third large diamond to collect the coin. The first secret coin is located at 52% and collected as the wave. A wave sequence from 43% to 59%, while under the effects of a dual portal from 49% to 53%.
A cube sequence takes place from 0% to 14%.It also introduces the wave form in spacious sequences. Blast Processing introduces 3D decorations, fleshing out the level.